Upstream is a river overhaul mod which removes the old vanilla river generation and replaces it with new endless and wider rivers. The Best Minecraft Mods for Realistic Terrain Generation (Fabric) itsMineShow 1.11K subscribers Subscribe 32 933 views 1 year ago Pretty amazing mod list for Fabric which revolutionizes the. The /r/feedthebeast subreddit is not affiliated or associated with the Feed the Beast company. You signed in with another tab or window. Fork of terraforged that rolls back to a commit with source code for Fabric 1.18.2. Fortunately, you can disable the strata decorator (which is not a very helpful name, I'll add) and that fixes the issue with stone being rare. Fabric requires: API 0.32.X+1.16 or newer, loader 0.11.X. A moonlit pond with a single tree swaying in the middle. I'm kind of sad I don't enjoy terraforged/simplex more. Website (s): TerraForged integrates a flexible system for loading custom features into the world, There are certain client-side features in the forge-mod that would not translate These rivers can go on for thousands of blocks allowing you to sail from one ocean to another and make them an actual means of travel and maybe even a good place to set up trade routes between several settlements! Again though, others are welcome Branches Tags. Reddit and its partners use cookies and similar technologies to provide you with a better experience. TerraForged Mod (1.18.2, 1.16.5) is an ambitious new terrain generator mod for Minecraft (Java Edition) attempting to create more immersive, inspiring worlds to explore and build in. Privacy Policy. they might load in slower when moving to new parts of the world, but game performance should Love sliders? "Is this compatible with mod xyz?" The datapack-based custom portal generation system allows configuring special portal generation mechanics. Featuring an overhaul of The space ratio can be configured to determine where the . . Port halfway to fabric, still few packages left, Install forge for the target version of Minecraft (ie 1.15.2), Add the TerraForged mod jar to your profile's mods folder, Extensive configuration options & in-game GUI. The config also allows for vast configurations whether it be river wideness, curviness, or even the river biome for each biome, Upstream has you covered! can stretch for (literally) thousands of blocks carving the terrain & forming valleys as they go. Would love to see large ore cloud style generation with or a a config to select which ore spawns in what dimensions. Because it's hard and takes a long time, essentially. Featuring an overhaul of the vanilla generation system, custom terrain shapes, simulated erosion, better rivers, custom decorations, tonnes of configuration options, and more! Tired of the old small thin and sometimes waterless rivers vanilla offers? Featuring an overhaul of the vanilla generation system, custom terrain shapes, simulated erosion, better rivers, custom decorations, tonnes of configuration options, and more! and our Port generator profiler and bumped pack version; Initial port to 1.18.2; Added mixin to skip experimental settings warning and avoid forge's double datapack load; Fixed non-deterministic behaviour for vegetation + added command for regenerating parts of the world; Changed path of terrain-types + added lang file Im sure some bugs might pop up as more people use it but from my experience things work pretty well. My inner modpacker has to ask though, how would this work with other mods like Biomes O Plenty? Same, most world gen mods have their own intresting twists but man have I waited for a realsitic/natural world gen mod for a long time! https://curseforge.com/../TerraForged. FeatureManager @ 79d48ac. terraforged fabric port +971 54 4485720 Office # A04-19, 3rd Floor ,Empire Heights ,Business Bay, Dubai, UAE. See the Wiki to get started with configuration. You'll also find forks where two rivers meet, and the occasional lake on the way. material erosion, carry, & deposition, and creates subtle lines and variations in the heightmap. It does this by combining a wide variety of hand-crafted terrain-type generators (many of which are inspired by real-life landforms) and then procedurally blending, eroding and smoothing together. terrain. Terraforged changes the way trees generate, including the trees that the player grows manually. The /r/feedthebeast subreddit is not affiliated or associated with the Feed the Beast company. is anyone gonna make a terraforged port? Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long. Name already in use. "Can this be ported Fabric/Bukkit/Spigot/Sponge?" No, not really - while this world generator will be a bit slower than vanilla's (on account of it This means you'll This process traces the paths of thousands of water droplets down the slope of the terrain, Discord: https://discord.gg/petc6SF6P2 Installation: TerraForged's aim is to make your Minecraft world look & feel more coherent, expansive and interesting. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. update ref. own https://github.com/Create-Fabric/Create-Fabric. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. These events expose certain components of the generator allowing for world-gen content to be configured, modified, or added to. You signed in with another tab or window. TerraForged is a world-gen mod for Minecraft (Java). Requesting a name and link change for Arcane Abyss. The mod owner said he wouldn't be porting it to fabric since he never made a mod for fabric, if anybody knows how to port mods from forge to fabric, me and a lot of people would be very grateful, the mod is really amazing and it's sad that it isn't ported yet. I don't intend to work on Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. existing ones, and controlling when/where they get placed. For more information, please see our Fabric versions are branches for versions 1.16 and above. For example, TerraForged provides it's platform independent. What I've found with Terraforged/simplex is that you get big biomes that can end up taking a day to traverse. Upstream is the answer! Where they don't only generate between different biomes but rather they cut through different biomes and "seem" to go on endlessly. All this within an interactive GUI with a handy preview-map showing just how your settings will affect the world. Press J to jump to the feed. Are you sure you want to create this branch? That made me laugh more than it should, Welp, it was nice knowing you biomes o plenty. Better Animals Plus is now fully released on fabric, for 1.16.5 and 1.17.1, with 1.18.1 coming very very soon. I often build in or near a mountain biome. If someone would like to take this task on, yes - a large part of the TerraForged codebase is already TerraForged makes use of an hydraulic-erosion algorithm to help improve the visual style of its A tag already exists with the provided branch name. replacing/modifying With that being said I have not tried it with other mods and while it should theoretically not do anything to ores I would suggest testing it and opening bug reports if issues do arise. Your question makes me wonder why we just port well, everything, over to fabric? Le epic (many of which are inspired by real-life landforms) and then procedurally blending, eroding and Original Fabric version byIchPhilipp, ported by Shap_po Modpacks: It does this by combining a wide variety of hand-crafted terrain-type generators (In both cases, TerraForged must be installed on the client and the server). Basically, think of forge as a very complicated and slow war truck, which can have many-many other things mounted on it, while fabric is a fast, reliable car, but it only has a steering wheel, gas, brake and a driver seat, so you have to add everything by yourself, no universal libraries for fabric (at least, not yet). set of tree assets to replace the Vanilla ones. Should be compatible with most most mods but some testing is always recommended. TerraForged makes use of an hydraulic-erosion algorithm to help improve the visual style of its terrain. A tag already exists with the provided branch name. Press question mark to learn the rest of the keyboard shortcuts. - External folder for configuring/loading custom structures, - Biome feature-set variants (variations on what features [tree-types, grasses, flowers etc] are placed in a biome), - Replacements for vanilla trees grown from saplings, - Replacement structure files for villages. View all tags. TerraForged's got you covered! It modifies snow layer placement to create smooth Terrestria enhances gameplay through the addition of 17 major biomes supported by 24 component biomes, 9 new wood types, as well as a healthy selection of foliage - providing a refreshing new selection of terrain. Like I'm not gonna lie some rivers go on for a couple hundred blocks and are typically thin, end suddenly, and generate only between biome borders and to me that isn't exactly normal. Datapacks: End City for BetterEnd (Forge). It modifies snow layer placement to create smooth snow drifts (which look really cool!). It also might be safe to move it into the successor category now that it's leaning much more heavily into Thaumcraft and Ars Magica than it did before. Looks pretty nice, gonna try this for my server till terraforged updates Reply Omen267901 . directory. Anyway, it's not a big deal because I can just use whatever terrain generator I enjoy but I thought maybe it would be good to share my thoughts on this and see if others fill similarly or strongly disagree or whatever. Control anything from how much ocean your world Many Git commands accept both tag and branch names, so creating . Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. Twitter: https://twitter.com/TheAdubbz Donate: PayPal You signed in with another tab or window. This subreddit was originally created for discussion around the FTB launcher and its modpacks but has since grown to encompass all aspects of modding the Java edition of Minecraft. Privacy Policy. You say its still in early stages, which leaves me with 2 questions: Does the current version ever screw with ore gen from other mods? TerraForged is an ambitious new terrain generator mod for Minecraft (Java Edition) attempting to create more immersive, inspiring worlds to explore and build in. From my knowledge Fabric has equivalents for most of the universal Forge APIs and if it does lack any key libraries, those could be ported too. the vanilla generation system, custom terrain shapes, simulated erosion, better rivers, custom By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. https://www.curseforge.com/minecraft/mc-mods/tough-as-nails-reborn rip link? I've been trying to get a hardcore world going and that's given me plenty of time to try out different seeds generated by both terraforged and simplex terrain generation. It's a reimagining of the Aether mod. Create an account to follow your favorite communities and start taking part in conversations. Wow, this is amazing, I think Mojang need to either take some pointers or just flat out hire you. TerraForged is an ambitious new terrain generator mod for Minecraft (Java Edition) attempting to create more immersive, inspiring worlds to explore and build in. Featuring an overhaul of the vanilla generation system, custom terrain shapes, simulated erosion, better rivers, custom decorations, tonnes of configuration options, and more! By default it generates very little stone and this can make it very hard to get going in a hardcore world where you need cobblestone for tools very early. This subreddit was originally created for discussion around the FTB launcher and its modpacks but has since grown to encompass all aspects of modding the Java edition of Minecraft. I've come to the conclusion that while those worlds look good when you're flying over them or otherwise zoomed out a bit, they're not that fun to actually build a base in. All this within an interactive GUI with a handy preview-map Changes to ore spawning will be implemented some time in the future but I dont have any kind of ETA on that yet. I also love how you (what I'm seeing from the pics) kept a lot of vanilla features like normal trees, even with an entire overhaul of the terrain itself. this directly but others are very welcome. Certain biomes' terrain may not always look compatibility issues on the issue tracker. This is exactly the type of mod I was looking for. 1 / 6. TerraForged is in very early stages of development and there are still many features that we look to implement in the future! but means that biomes are no longer fixed to a single terrain type, allowing for much more 189 commits. and our Nature's compass equivalent : https://www.curseforge.com/minecraft/mc-mods/biome-locator, Chisel for Fabric Be sure to choose BetterEnd world type as the End dimension controller. The second method: use command /portal dimension_stack to enable dimension stack on the server and manually replace existing bedrock blocks into obsidian. It overhauls the vanilla generation system with all new terrain, better rivers, custom biome features and tonnes of configuration options to boot! https://github.com/BratishkaErik/Mekanism-Fabric Press question mark to learn the rest of the keyboard shortcuts. create more immersive, inspiring worlds to explore and build in. Patchwork is a project aiming to re-implement the entire Forge API into Fabric, so that any Forge mod jar can simply be patched, and then run as if it were a Fabric mod. This branch is 1 commit ahead, 482 commits behind TerraForged:0.3.x . snow drifts (which look really cool!). Some don't even have water in them like w h a t. So 4 days ago I took on the task of re imagining Minecraft rivers to be actually decent. There's a mod called Epic Knights that adds a lot of very cool armors, and I'd love to see it on Fabric. This means you'll find more variety of materials whilst mining, and may also have to explore a bit more to find specific resources. showing just how your settings will affect the world. write and maintain for multiple versions (hats off to those who do!). 27 Maritisa 2 yr. ago Nothing to show {{ refName }} default. Unlike Vanilla - which generates the biomes first, and lets the biomes define how the terrain is It's now called Esoterica. Fork of Terraforged to attempt to isolate the continent generation and allow it to be used with other world generation mods. Refined Storage rewrite is in progress: https://gist.github.com/raoulvdberge/db5e830e6470449fe840f61e19adc6ba. Terraforged: compatible with BetterEnd.